![]() ![]() This shield is granted even if no enemy has been hit. Barrier Blades: each cast covers Wizard with a damage- absorbing shield (absorbs 4% of maximum Life in damage), stacking infinitely but not renewed (internal cooldown depends on attack speed).Thrown Blade: damage type changes to Lightning, and increases damage to 231% and range to 20 yards. ![]() Siphoning Blade: each enemy hit awards 2 Arcane Power.Each enemy hit also increases damage of Fire spells by 1% for 5 seconds, stacking up to 30 times, but not renewed. Flame Blades: damage type turns to Fire.It is considered a melee skill, and is highly valued by melee-build Wizards. It counts as a Signature spell and therefore costs no Arcane Power. All enemies in that area are hit for Arcane damage. Spectral Blade hits a short, but broad arc before the Wizard, approximately 160 degree wide and 15 yards long.
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